KeyBoard Mapping
bind ins "+moveleft; +leanleft"
bind del "+leanleft"
bind pgup "+moveright;+leanright"
bind pgdn "+leanright"
bind TAB "+scores"
bind ENTER "+use"
bind ESCAPE "togglemenu"
bind SPACE "say"
bind 1 "useweaponclass pistol"
bind 2 "useweaponclass rifle"
bind 3 "useweaponclass smg"
bind 4 "useweaponclass mg"
bind 5 "useweaponclass grenade"
bind 6 "useweaponclass heavy"
bind 7 "toggleitem"
bind \ "pushmenu_teamselect"
bind ` "toggleconsole"
bind c "+leanright"
bind q "holster"
bind v "instamsg_main"
bind x "say Burp!"
bind z "say Crap!"
bind BACKSPACE "pushmenu_weaponselect"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind LALT "sayteam"
bind LSHIFT "+speed"
bind RCTRL "+moveup"
bind RSHIFT "weapnext"
bind INS "+moveleft; +leanleft"
bind DEL "+leanleft"
bind PGDN "+leanright"
bind PGUP "+moveright;+leanright"
bind END "toggle cl_run"
bind F2 "ui_getplayermodel;pushmenu_dm mpoptions"
bind F3 "pushmenu Controls"
bind F4 "pushmenu_sp LoadSave"
bind F5 "savegame quick"
bind F6 "messagemode"
bind F9 "loadgame quick"
bind F10 "reconnect"
bind F11 "connect 216.178.7.130:12203"
bind F12 "screenshot"
bind KP_END "+scores"
bind KP_INS "reload"
bind KP_DEL "weapdrop"
bind MOUSE1 "+attackprimary"
bind MOUSE2 "+attacksecondary"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind MENU_KEY "+movedown"
Cvars
seta vss_draw "1"
seta s_musicvolume "0.400000"
seta s_volume "0.400000"
seta r_gamma "1.750000"
seta r_textureMode "gl_linear_mipmap_linear"
seta dm_playergermanmodel "Axis_aliG_"
seta dm_playermodel "allied_111_BRIGHT_w_Model"
seta cg_forceModel "1"
seta sensitivity "17.000000"
seta s_milesdriver "Miles Fast 2D Positional Audio"
seta r_forceClampToEdge "1"
seta r_lastValidRenderer "Radeon 7200 DDR x86/SSE2"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_picmip "0"
seta s_khz "44"
seta cg_shadows "2"
seta ter_maxtris "24576"
seta ter_maxlod "6"
seta ter_error "4"
seta vss_maxcount "10"
seta cg_effectdetail "1.0"
seta r_lodviewmodelcap "1.0"
seta r_lodcap "1.0"
seta r_lodscale "1.1"
seta r_subdivisions "3"
seta name "[DeVilDogz]Gen.Mikerush76"
//
//
Aliases
//
alias taunt1 "made_mess; bind ' taunt2"
alias taunt2 "try_again; bind ' taunt3"
alias taunt3 "out_men; bind ' taunt4"
alias taunt4 "all_u_got; bind ' taunt5"
alias taunt5 "target_practice; bind ' taunt6"
alias taunt6 "yellow_belly; bind ' taunt7"
alias taunt7 "shoot_better; bind ' taunt1"
alias thanks1 "owe_you; bind [ thanks2"
alias thanks2 "Try_again; bind [ thanks3"
alias thanks3 "great_shot; bind [ thanks4"
alias thanks4 "Try Again; bind [ thanks5"
alias thanks5 "owe_you; bind [ thanks6"
alias thanks6 "great_shot; bind [ thanks1"
alias charge1 "charge_cmd;bind Kp_upARROW charge2"
alias charge2 "attack_cmd;bind Kp_upARROW charge3"
alias charge3 "follow_me;bind Kp_upARROW charge4"
///
///Voice and Text Taunts
///
bind z say Crap!
bind x say Burp!
bind ' taunt1
alias taunt1 "made_mess; bind ' taunt2"
alias taunt2 "try_again; bind ' taunt3"
alias taunt3 "out_men; bind ' taunt4"
alias taunt4 "all_u_got; bind ' taunt5"
alias taunt5 "target_practice; bind ' taunt6"
alias taunt6 "yellow_belly; bind ' taunt7"
alias taunt7 "shoot_better; bind ' taunt1"
bind [ thanks1
alias thanks1 "owe_you; bind [ thanks2"
alias thanks2 "Try_again; bind [ thanks3"
alias thanks3 "great_shot; bind [ thanks4"
alias thanks4 "Try Again; bind [ thanks5"
alias thanks5 "owe_you; bind [ thanks6"
alias thanks6 "great_shot; bind [ thanks1"
bind kp_leftARROW "right_flank"
bind kp_rightARROW "left_flank"
bind Kp_upARROW charge1
bind kp_PGDN no_sir
bind kp_enter yes_sir
bind kp_home thanks
bind kp_pgup own_hiding
alias charge1 "charge_cmd;bind Kp_upARROW charge2"
alias charge2 "attack_cmd;bind Kp_upARROW charge3"
alias charge3 "follow_me;bind Kp_upARROW charge4"
alias charge4 "cover_fire;bind Kp_upARROW charge1"
bind kp_5 cover_me
bind kp_DOWNARROW cover_you
bind p texttaunt1
alias texttaunt1 "say Dont Mess With The [DeVilDogz] Or Ya Might Get Bit!;bind p
texttaunt2"
alias texttaunt2 "say The [DeVilDogz] Let The Frags Do The Talking;bind p
texttaunt3"
alias texttaunt3 "say [DeVilDogz] Coming To A BloodBath Near You!;bind p
texttaunt4"
alias texttaunt4 "say When You See A [DeVilDog] Coming Just Say MEDIC It Will Help
You Out Trust ME!;bind p texttaunt5"
alias texttaunt5 "say The [DeVilDogz] Say It's Gonna Hurt When Your Touched By
Greatness!;bind p texttaunt6"
alias texttaunt6 "say Mess With The [DeVilDogz] And You'll Get Mauled!;bind p
texttaunt7"
alias texttaunt7 "say [DeVilDogz]!;bind p texttaunt1"
//
// Aliases
//
alias out_my_way "say *58"
alias own_hiding "say *57"
alias out_foxhole "say *56"
alias get_down "say *55"
alias get_killed_2 "say *54"
alias good_rid "say *53"
alias poor_leader "say *52"
alias get_killed "say *51"
alias made_mess "say *49"
alias shoot_better "say *48"
alias try_again "say *47"
alias come_prepared "say *46"
alias target_practice "say *45"
alias cowards "say *44"
alias yellow_belly "say *43"
alias out_men "say *42"
alias all_u_got "say *41"
alias owe_you "say *39"
alias thanks "say *38"
alias great_shot "say *37"
alias area_clear "say *36"
alias nade_cover "say *35"
alias sniper_spot "say *34"
alias enemy_spot "say *33"
alias no_sir "say *32"
alias yes_sir "say *31"
alias open_fire "say *29"
alias attack_cmd "say *28"
alias charge_cmd "say *27"
alias taking_fire "say *26"
alias take_lead "say *25"
alias take_point "say *24"
alias follow_me "say *23"
alias cover_you "say *22"
alias cover_me "say *21"
alias regroup "say *17"
alias cover_fire "say *16"
alias hold_pos "say *15"
alias right_flank "say *14"
alias left_flank "say *13"
alias fall_back "say *12"
alias move_in "say *11"